API ReferenceSandbox.Engine.Settings
RenderSettingsclass
User graphics settings
object→RenderSettings
Methods3
Showing 3 methods
public void Apply()
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void—public Sandbox.Engine.Settings.RenderSettings.VideoDisplayMode[] DisplayModes(bool windowed)
| Parameter | Type | Description |
|---|---|---|
| windowed | bool | — |
public void ResetVideoConfig()
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void—No results match this filter.
Properties20
Showing 20 properties
public Sandbox.MultisampleAmount Sandbox.Engine.Settings.RenderSettings.AntiAliasQuality { get; set; }
public bool Sandbox.Engine.Settings.RenderSettings.Borderless { get; set; }
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bool—public float Sandbox.Engine.Settings.RenderSettings.DefaultFOV { get; set; }
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float—public float Sandbox.Engine.Settings.RenderSettings.Fsr1Sharpness { get; set; }
FSR1 RCAS sharpness in [0..1]. Only used when `Sandbox.Engine.Settings.RenderSettings.UpscalerMode` is FSR1.
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float—public float Sandbox.Engine.Settings.RenderSettings.Fsr3Sharpness { get; set; }
FSR3 RCAS sharpness in [0..1]. Only used when `Sandbox.Engine.Settings.RenderSettings.UpscalerMode` is FSR3.
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float—public Sandbox.Engine.Settings.Fsr3UpscalerQuality Sandbox.Engine.Settings.RenderSettings.Fsr3UpscalerQuality { get; set; }
FSR3 quality preset (Ultra Performance / Performance / Balanced / Quality), maps to a discrete render-resolution multiplier. Only used when `Sandbox.Engine.Settings.RenderSettings.UpscalerMode` is `Sandbox.Engine.Settings.UpscalerMode.FSR3`.
public bool Sandbox.Engine.Settings.RenderSettings.Fullscreen { get; set; }
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bool—public int Sandbox.Engine.Settings.RenderSettings.MaxFrameRate { get; set; }
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int—public int Sandbox.Engine.Settings.RenderSettings.MaxFrameRateInactive { get; set; }
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int—public int Sandbox.Engine.Settings.RenderSettings.MaxFrameRateMenu { get; set; }
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int—public float Sandbox.Engine.Settings.RenderSettings.MotionBlurScale { get; set; }
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float—public Sandbox.Engine.Settings.PostProcessQuality Sandbox.Engine.Settings.RenderSettings.PostProcessQuality { get; set; }
public int Sandbox.Engine.Settings.RenderSettings.ResolutionHeight { get; set; }
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int—public int Sandbox.Engine.Settings.RenderSettings.ResolutionWidth { get; set; }
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int—public Sandbox.Engine.Settings.ShadowQuality Sandbox.Engine.Settings.RenderSettings.ShadowQuality { get; set; }
public Sandbox.Engine.Settings.TextureQuality Sandbox.Engine.Settings.RenderSettings.TextureQuality { get; set; }
public Sandbox.Engine.Settings.UpscalerMode Sandbox.Engine.Settings.RenderSettings.UpscalerMode { get; set; }
public float Sandbox.Engine.Settings.RenderSettings.UpscalerRenderScale { get; set; }
Render-resolution scale used by Stretch (40-100%) and FSR1 (50-100%) modes.
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float—public Sandbox.Engine.Settings.VolumetricFogQuality Sandbox.Engine.Settings.RenderSettings.VolumetricFogQuality { get; set; }
public bool Sandbox.Engine.Settings.RenderSettings.VSync { get; set; }
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bool—No results match this filter.