API Referenceglobal
INetworkSpawnclass
A `Sandbox.Component` with this interface can listen for when a GameObject in its ancestors has been network spawned.
object→INetworkSpawn
Methods1
Showing 1 methods
public virtual void OnNetworkSpawn(Sandbox.Connection owner)
Called when this object is spawned on the network.
| Parameter | Type | Description |
|---|---|---|
| owner | Connection | — |
Returns:
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