ShotEffectclass

A resolved shot's presentation data - the muzzle `Sandbox.BaseCombatWeapon.ShotEffect.Origin` (for the tracer, null uses the muzzle transform) and the hit result (for the impact). Handed to `Sandbox.BaseCombatWeapon.OnShootEffects(Sandbox.BaseCombatWeapon.ShotEffect)`.

objectShotEffect
Namespace
global
Assembly
Sandbox.Engine
Declaration
public sealed struct Sandbox.BaseCombatWeapon.ShotEffect

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