API Referenceglobal
StingSoundclass
object→StingSound
Constructors1
Showing 1 constructors
public StingSound()
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Properties4
Showing 4 properties
public RangedFloat Sandbox.Soundscape.StingSound.Distance { get; set; }
How far away from the camera should the sound play.
public int Sandbox.Soundscape.StingSound.InstanceCount { get; set; }
How many instances of this sting should exist.
Returns:
int—public RangedFloat Sandbox.Soundscape.StingSound.RepeatTime { get; set; }
How often should this sound be repeated.
public Sandbox.SoundEvent Sandbox.Soundscape.StingSound.SoundFile { get; set; }
The sound event to play.
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