Achievementclass

objectAchievement
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public sealed class Sandbox.Achievement

Properties14

Showing 14 properties

public float Sandbox.Achievement.CurrentValue { get; set; }PUBLICGETSET

Returns:float

public string Sandbox.Achievement.Description { get; set; }PUBLICGETSET

Returns:string

public float Sandbox.Achievement.GlobalFraction { get; set; }PUBLICGETSET

Returns:float

public int Sandbox.Achievement.GlobalUnlocked { get; set; }PUBLICGETSET

Returns:int

public bool Sandbox.Achievement.HasProgression { get; set; }PUBLICGETSET

Returns:bool

public string Sandbox.Achievement.Icon { get; set; }PUBLICGETSET

Returns:string

public bool Sandbox.Achievement.IsUnlocked { get; set; }PUBLICGETSET

Returns:bool

public bool Sandbox.Achievement.IsVisible { get; set; }PUBLICGETSET

Returns whether this achievement should be visible to the player

Returns:bool

public string Sandbox.Achievement.Name { get; set; }PUBLICGETSET

Returns:string

public float Sandbox.Achievement.ProgressionFraction { get; set; }PUBLICGETSET

A float, representing the progression of this stat. 0 is 0%, 1 is 100%. Not clamped.

Returns:float

public int Sandbox.Achievement.Score { get; set; }PUBLICGETSET

Returns:int

public string Sandbox.Achievement.Title { get; set; }PUBLICGETSET

Returns:string

public System.Nullable`1<System.DateTimeOffset> Sandbox.Achievement.UnlockTimestamp { get; set; }PUBLICGETSET

Returns:Nullable<DateTimeOffset>

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