API ReferenceSandbox
ISceneCollisionEventsclass
Listen to all collision events that happen during a physics step.
object→ISceneCollisionEvents
Methods4
Showing 4 methods
public virtual void OnCollisionHit(Sandbox.Collision collision)
Called when a collider/rigidbody hits another collider, including repeated hits on the same shape while they are already touching.
| Parameter | Type | Description |
|---|---|---|
| collision | Collision | — |
Returns:
void—public virtual void OnCollisionStart(Sandbox.Collision collision)
Called when a collider/rigidbody starts touching another collider.
| Parameter | Type | Description |
|---|---|---|
| collision | Collision | — |
Returns:
void—public virtual void OnCollisionStop(Sandbox.CollisionStop collision)
Called when a collider/rigidbody stops touching another collider.
| Parameter | Type | Description |
|---|---|---|
| collision | CollisionStop | — |
Returns:
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