HapticPatternclass

Contains a haptic pattern, which consists of frequency and amplitude values that can change over time.

objectHapticPattern
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public class Sandbox.HapticPattern

Constructors2

Showing 2 constructors

Methods4

Showing 4 methods

public void Deconstruct(float Length, Sandbox.Curve FrequencyCurve, Sandbox.Curve AmplitudeCurve)PUBLIC

ParameterTypeDescription
Lengthfloat
FrequencyCurveCurve
AmplitudeCurveCurve
Returns:void

public void GetValue(float t, float frequency, float amplitude)PUBLIC

ParameterTypeDescription
tfloat
frequencyfloat
amplitudefloat
Returns:void

protected virtual bool PrintMembers(System.Text.StringBuilder builder)PROTECTEDVIRTUAL

ParameterTypeDescription
builderStringBuilder
Returns:bool

Properties9

Showing 9 properties

protected virtual System.Type Sandbox.HapticPattern.EqualityContract { get; set; }PROTECTEDVIRTUALGETSET

Returns:Type

On this page