API ReferenceSandbox
TerrainStorageclass
Stores heightmaps, control maps and materials.
Constructors1
Showing 1 constructors
public TerrainStorage()
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Methods2
Showing 2 methods
protected virtual void PostLoad()
Returns:
void—public void SetResolution(int resolution)
| Parameter | Type | Description |
|---|---|---|
| resolution | int | — |
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void—No results match this filter.
Properties8
Showing 8 properties
public uint[] Sandbox.TerrainStorage.ControlMap { get; set; }
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uint[]—public ushort[] Sandbox.TerrainStorage.HeightMap { get; set; }
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ushort[]—public System.Collections.Generic.List`1<Sandbox.TerrainMaterial> Sandbox.TerrainStorage.Materials { get; set; }
public Sandbox.TerrainStorage.TerrainMaterialSettings Sandbox.TerrainStorage.MaterialSettings { get; set; }
public int Sandbox.TerrainStorage.Resolution { get; set; }
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int—public virtual int Sandbox.TerrainStorage.ResourceVersion { get; set; }
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int—public float Sandbox.TerrainStorage.TerrainHeight { get; set; }
World size of the maximum height of the terrain.
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float—public float Sandbox.TerrainStorage.TerrainSize { get; set; }
Uniform world size of the width and length of the terrain.
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float—No results match this filter.